Suppose you are an automobile manufacturer and your problem is developing ways to reduce auto theft. You get together a group of your best engineers and decide to use Story Boards. You generate problem attributes and write them on cards, as shown in Figure 9.1. Next, you use each category to help stimulate ideas. Finally, you examine all the solutions and see what new solutions might be suggested.
The nine ideas listed in Figure 9.1 suggest additional solutions when combined. For instance, someone who tries to break a window might receive a shock (from "break-proof glass" and "car shocks when touched"). Or the car might automatically photograph anyone who walks within five feet of it (from "flashing lights" and "automated voices").
101 Activities for Teaching Creativity and Problem Solving. Copyright © 2005 by John Wiley & Sons, Inc. Reproduced by permission of Pfeiffer, an Imprint of Wiley. www.pfeiffer.com
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